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One's affiliation simply refers to their membership or association with one, or more, major group.

In general an individual cannot be a full member of more than one House at a time, though Houses can be more tolerant of cult membership, depending on the respective House and cult in question. The same can be said of cults. Any citizen who plans to spread their allegiances must do so with care.

Each House represents one of the six Major Aspects of Nodd's world and their rituals and beliefs represent that wholly. Joining a House is the primary way to learn the most powerful magics but requires a dedication of the individual to the House's particular way of thinking and beliefs.

The six arcane houses are:

Numerous cults exist, but the most prominent and known include: