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|type=Historical Event
|type=Historical Event
|when=Many turns ago
|when=Many turns ago
|summary=​Prior to the arcane Houses of Nodd existing the Council experimented heavily with magic and its relation to the world around them. One such experiment is said to have involved the nature of chaos and a mephitoad.
|summary=​The Night of the Mothertoad was a catastrophic event which took place before the forming of the first of Nodd's arcane houses, which led directly to the creation of [[The Mothertoad|the Mothertoad]] as well as [[House Viviria|house Viviria]] and [[House Umbrasia|house Umbrasia]]. It was the result of an experiment by the Council, with the aim of furthering Nodd's understanding of magical theory.


This experiment reulted in a corrupted mephitoad - something far more than what the Council could contain. The creature was now not only sapient, but a godlike, rapidly-spreading organism. It began to take over the city, its growing mass assimilating terrified citizens and spawning hundreds of partially-corrupted mephitoads. As it did, the city itself seemed to grow, new architecture erupting from the chaos-dense soil.
The exact details of the experiment which preceded this event are not widely known, only that it involved subjecting a mere [[mephitoad]] to a concentrated amount of chaos. The mephitoad underwent [[Chaos and Corruption #Corruption|acute corruption]], becoming sentient and beginning to grow and assimilate anything it touched. It broke free of it's containment and began to take over the City - spawning corrupted mephitoads, absorbing citizens and changing the cityscape as it went.  


The Council sought out the City’s most powerful mage, [[Illa Phasmere]], offering her a position in the council if she subdued the rampaging, rapidly-multiplying mephitoad.
The event led to widespread panic. Many citizens fought to defend themselves, though just as many were entranced by the sight of the recently assimilated, slack-jawed and blissful. Seeking to stop the rampage, the Council sought aid from the City's strongest mage, [[Illa Phasmere]]. In exchange, she was promised a position in the Council, to which she agreed.


On this night, the citizens, too, were embroiled in a civil war - some were entranced by the prospect of being a part of something far greater, the promise of unending bliss groaning from the slack jaws of the freshly-assimilated. Others, less enchanted by the idea of being part of an ever-swelling sentient ooze, sought to fight for their individuality and freedom.
Illa led her followers to battle, and ultimately proved victorious - albeit at the cost of a vast swathe of the City. Illa also underwent corruption due to the immense magical energies involved, changing her forever. Before the corrupt mephitoad was completely destroyed, however, the Council made it an offer to join their ranks - an offer it accepted, becoming one of the first [[Citygod|citygods]] beside Illa and gaining the name of [[The Mothertoad|the Mothertoad]]. The two gained an innate understanding of the City's ways, becoming powerful [[Cityspeaking|cityspeakers]].


Phasmere and her followers were able to destroy most of the Mothertoad - and much of the city, in the process. Before the mephitoad was entirely eradicated, it was offered power by the Council, which it accepted.
The Council consulted with these two godly beings for guidance, seeking their understanding of the City to aid in controlling its chaos. Shortly after, they would found the first two of Nodd's [[Factions|houses]]. Illa founded the house of [[Death Aspect|death]], [[House Umbrasia|Umbrasia]], while the Mothertoad founded the house of [[Life Aspect|life]], [[House Viviria|Vivira]].  


Illa Phasmere and [[The Mothertoad]] were now the Council’s two official [[cityspeakers]] - called the [[citygods]] - founding the [[House Umbrasia|House of Umbrasia]] and the [[House Viviria|House of Viviria]], respectively. The house of Viviria would represent life and corruption, whereas Umbrasia was to represent death and destruction.
The formation of these houses led to an increase in the prevalence and skill of mages, as they could work and train alongside those of similar philosophies. Seeing the success of this system, the Council began to experiment on further theories, one of which led to the creation of the [[GodGrinder]].
 
Consulting the two godlike entities for guidance, the Council formulated new laws in an attempt to orchestrate a controlled chaos.
 
The forming of the two houses seemed to yield a sudden increase in magic usage and prowess, as they brought together those of similar goals and views to further develop their skill.  This trend led to the theory that more belief would garner more energy, and [[GodGrinder]] was established as a sort of follow-up experiment.
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Latest revision as of 08:11, 16 July 2024


Event Reference
Event Reference
Event Arcanogram
Event Arcanogram
Type of Event
Historical Event
When
Many turns ago

​The Night of the Mothertoad was a catastrophic event which took place before the forming of the first of Nodd's arcane houses, which led directly to the creation of the Mothertoad as well as house Viviria and house Umbrasia. It was the result of an experiment by the Council, with the aim of furthering Nodd's understanding of magical theory.

The exact details of the experiment which preceded this event are not widely known, only that it involved subjecting a mere mephitoad to a concentrated amount of chaos. The mephitoad underwent acute corruption, becoming sentient and beginning to grow and assimilate anything it touched. It broke free of it's containment and began to take over the City - spawning corrupted mephitoads, absorbing citizens and changing the cityscape as it went.

The event led to widespread panic. Many citizens fought to defend themselves, though just as many were entranced by the sight of the recently assimilated, slack-jawed and blissful. Seeking to stop the rampage, the Council sought aid from the City's strongest mage, Illa Phasmere. In exchange, she was promised a position in the Council, to which she agreed.

Illa led her followers to battle, and ultimately proved victorious - albeit at the cost of a vast swathe of the City. Illa also underwent corruption due to the immense magical energies involved, changing her forever. Before the corrupt mephitoad was completely destroyed, however, the Council made it an offer to join their ranks - an offer it accepted, becoming one of the first citygods beside Illa and gaining the name of the Mothertoad. The two gained an innate understanding of the City's ways, becoming powerful cityspeakers.

The Council consulted with these two godly beings for guidance, seeking their understanding of the City to aid in controlling its chaos. Shortly after, they would found the first two of Nodd's houses. Illa founded the house of death, Umbrasia, while the Mothertoad founded the house of life, Vivira.

The formation of these houses led to an increase in the prevalence and skill of mages, as they could work and train alongside those of similar philosophies. Seeing the success of this system, the Council began to experiment on further theories, one of which led to the creation of the GodGrinder.