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The Court of Discipline deals with all things relating to Nodd's so called legal system.  
The Court of Discipline constitutes Nodd's legal system, such as it is. It is a part of the [[Minor Council]].


The will of the citygods is passed down through the Unseen Ones to the Court of Discipline specifically for the purpose of creating and changing ordinances, as well as other laws and regulations. [[Council Pawn|Council Pawns]] and [[Council Knight|Knights]] are both part of the Court of Discipline and work closely with it for bringing in those to be tried and punished.
The Court first receives word from the [[Unseen Ones]] about the current will of the [[Citygod|citygods]], which then is worked into various ordinances, laws, and regulations. The enforcement of these regulations is the duty of the Court of Discipline, and these duties are largely carried out by the [[Council Pawn|Council Pawns]] and [[Council Knight|Knights]].


Relatively few cases are actually tried by the court, but all are open to the public. Anyone seeking restitution of some kind can petition the court for a hearing against another citizen, but one must always be wary.
In addition to drafting regulation around the collective will of the citygods, the Court of Discipline also oversees hearings and trials, including cases filed by one citizen against another. However, the Court presides over only a fraction of cases presented, primarily hearing over those most likely to be made into lengthy chaotic spectacles. The more potentially absurd or controversial a case, the greater the chance it makes it to a hearing.


It is no secret that the courts operate much more with the goal of creating a spectacle than they do with finding truth or justice. Cases which are likely to create much controversy, take a painful amount of time to argue, or are simply absurd are the sorts which are likely to be heard. The more drawn out and belabored a case the more chaotic and agonizing it tends to be in the court's opinion.
Cases tend to be decided upon arbitrarily, if one of the parties involved doesn't simply give up before the end result. As logical or passionate as an argument might be, a bored arbitrator may simply decide upon a random physical contest to decide the prevailing party: for example, whoever can ejaculate the furthest. Similarly, there is a certain level of showmanship involved in presenting one's case as the arbitrator may decide in favor of the more entertaining party.


More often than not the winner of a case, if even there is one before one side or the other gives up, is decided based on relatively inane grounds. Several phases of passionate arguments might suddenly result in a contest to see who can ejaculate the furthest. The winner would be found in favor of on the spot. An individual who makes a resounding argument about the most absurd technicality might be found in favor of for that reason alone. This makes having your case heard exceedingly risky - but also potentially quite rewarding.  
Having a case heard is risky, but potentially greatly rewarding. The Court takes great liberty with their rulings, often handing down ironic or heavy-handed punishments even for minor infractions. In one example, an underpaid employee may find their employer declared as their property for a turn, no matter the size of the underpayment. In another example, a vandal may find themselves be sentenced to "replace" the property they vandalized (which may involve transformation magic or playing the role of furniture for some time), or be defaced in a similar manner themselves.


Often times the court will take great liberty with the interpretation of making a situation "right" and will attempt to make it as ironic or needlessly punishing as possible. The punishment for not paying an employee what they are owed, for example, might be that one is forced to be the employee's servant for a full turn, no matter how small the underpayment was. Punishment for defacing council property could be that one has to *be* council property for a period of time - or be similarly defaced and put on display.  
The Court's punishments are varied and unpredictable, including many possibilities up to outright execution of one or both parties. The Court may also sentence a citizen to a stay in [[The Underchambers|the Underchambers]]. Typically this is reserved for citizens who do not generate enough [[Gloam|gloam]] or who interfere with Council work, but citizens may be sent there even without reason at the Court's whims.
 
They sometimes will sentence a citizen to a period of time in [[The Underchambers|the Underchambers]] for containment and reconditioning, though this is reserved for those who resist the city's will. The court also condemns the guilty to execution or other punishments as they see fit.


[[Category:Major Concept]]
[[Category:Major Concept]]

Latest revision as of 20:10, 27 June 2024

The Court of Discipline constitutes Nodd's legal system, such as it is. It is a part of the Minor Council.

The Court first receives word from the Unseen Ones about the current will of the citygods, which then is worked into various ordinances, laws, and regulations. The enforcement of these regulations is the duty of the Court of Discipline, and these duties are largely carried out by the Council Pawns and Knights.

In addition to drafting regulation around the collective will of the citygods, the Court of Discipline also oversees hearings and trials, including cases filed by one citizen against another. However, the Court presides over only a fraction of cases presented, primarily hearing over those most likely to be made into lengthy chaotic spectacles. The more potentially absurd or controversial a case, the greater the chance it makes it to a hearing.

Cases tend to be decided upon arbitrarily, if one of the parties involved doesn't simply give up before the end result. As logical or passionate as an argument might be, a bored arbitrator may simply decide upon a random physical contest to decide the prevailing party: for example, whoever can ejaculate the furthest. Similarly, there is a certain level of showmanship involved in presenting one's case as the arbitrator may decide in favor of the more entertaining party.

Having a case heard is risky, but potentially greatly rewarding. The Court takes great liberty with their rulings, often handing down ironic or heavy-handed punishments even for minor infractions. In one example, an underpaid employee may find their employer declared as their property for a turn, no matter the size of the underpayment. In another example, a vandal may find themselves be sentenced to "replace" the property they vandalized (which may involve transformation magic or playing the role of furniture for some time), or be defaced in a similar manner themselves.

The Court's punishments are varied and unpredictable, including many possibilities up to outright execution of one or both parties. The Court may also sentence a citizen to a stay in the Underchambers. Typically this is reserved for citizens who do not generate enough gloam or who interfere with Council work, but citizens may be sent there even without reason at the Court's whims.