Control is an aspect centered around understanding and manipulation - whether one's environment, items, or other individuals. Control opposes Change, and mages of Omnillian are most aligned with Control. It's detractors claim that Control is opposed to Nodd's chaotic nature, however Control is not about creating order - rather it is enforcing one's own will.
Control aligned mages are rarely content to accept that something works without knowing why, and how to manipulate it to their own ends. Typical pursuits of a Control mage would include vivisections, dismantling and reconstruction of artifacts, and general methodical experimentation. No detail is too small, and no subject is outside of the scope of a Control mage's desire for understanding - even if they must tear it apart again and again. Everything can be improved, after all.
While all magic inherently imposes the caster's will upon a given target, Control magic follows a structured, well defined path to do so. Species aligned with Control embody or are beholden to it's concepts, in one way or another. The philosophy of Control is typically applied to scientific studies of gloam usage and artifact fabrication.
Control Aspected Species
Control Aspected Spells
- Annotate
- Assess Artifact
- Aureole
- Bind
- Commence Routine
- Corrupt
- Detect Heat
- Expedite
- Illustrate
- Instill Sapience
- Peer
- Replicate
- Transplant
- Sigil Scramble
- Beckon Beast
- Instill Dullness
- Abstain
- Quell Bowels
- Cleanse
- Relieve
- Bestow Burden
- Synesthesize
- Stitch Features