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|behavior=Well-behaved furniture is expected to remain mostly in one spot and perform the task they are intended to perform. Some minor misbehavior is to be expected, however it is not unheard of for particularly unruly furniture to misbehave drastically, such as attempting to hump it's owner. Ambulant furniture pieces are often castrated in an attempt to solve behavioral issues without resorting to euthanasia, and consistently misbehaving furniture is often disposed of. | |behavior=Well-behaved furniture is expected to remain mostly in one spot and perform the task they are intended to perform. Some minor misbehavior is to be expected, however it is not unheard of for particularly unruly furniture to misbehave drastically, such as attempting to hump it's owner. Ambulant furniture pieces are often castrated in an attempt to solve behavioral issues without resorting to euthanasia, and consistently misbehaving furniture is often disposed of. | ||
|diet=Furniture is often nourished by the buildings they reside in, so long as the building accepts it and the building itself is maintained. Failing that, furniture must be fed by an outside source to survive - most often seen in abandoned buildings or cases where the building itself dislikes a given furniture piece. Ambulant furniture in particular is often required to be fed by the owner. | |diet=Furniture is often nourished by the buildings they reside in, so long as the building accepts it and the building itself is maintained. Failing that, furniture must be fed by an outside source to survive - most often seen in abandoned buildings or cases where the building itself dislikes a given furniture piece. Ambulant furniture in particular is often required to be fed by the owner. | ||
|use=Furniture's most obvious use should be readily apparent. However, it is not the only use for furniture. Furnishings are also [[Couch Meat|edible]], made into a selection of dishes when deemed unfit for their primary use. The cushioned parts of certain furniture tends to be referred to as "couch steak", while the harder parts like legs are often called "couch shrimp" - named for the way one must crack open the chitinous exterior to get at the meat within. Less desired are "couch potatoes", which refer to the deep-fried testicles of furniture - it is widely regarded as a low quality meal. | |use=Furniture's most obvious use should be readily apparent. However, it is not the only use for furniture. Furnishings are also [[Couch Meat|edible]], made into a selection of dishes when deemed unfit for their primary use. The cushioned parts of certain furniture tends to be referred to as "couch steak", while the harder parts like legs are often called "couch shrimp" - named for the way one must crack open the chitinous exterior to get at the meat within. Less desired are "[[couch potatoes]]", which refer to the deep-fried testicles of furniture - it is widely regarded as a low quality meal. | ||
Some citizens use their furniture for sexual relief. Those who partake in it are often insultingly referred to as "[[Slang and Colloquialisms#Pillow Humper|pillow humpers]]". | Some citizens use their furniture for sexual relief. Those who partake in it are often insultingly referred to as "[[Slang and Colloquialisms#Pillow Humper|pillow humpers]]". |
Revision as of 13:28, 21 July 2024
Average size
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Varies
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Average weight
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Varies
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Type
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Abomination
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Spawning Myth
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When one's life becomes too routine
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Notable Individuals
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Summary
Furniture in Nodd is living, much like Noddish buildings. Furniture is found in a variety of useful shapes, from couches and ottomans to baths and countertops. Noddish furnishings are expected, given their living nature, to occasionally shuffle a small amount. However, furniture which moves on it's own too much is said to be "ambulant" and certain steps are taken to prevent this. Furnishings which have died are considered unappealing by many.
Habitat
Furniture generally spawns from and around architecture, to furnish its interior when the building reaches maturity. Stray ambulant furniture may be seen throughout the City and occasionally beyond, but less often than it's found near or within its parent building.
Reproduction
Furniture occasionally sports visible genitalia. While furniture spawns along with its building, ambulant furniture can also produce offspring in a more biological fashion.
Behavior
Well-behaved furniture is expected to remain mostly in one spot and perform the task they are intended to perform. Some minor misbehavior is to be expected, however it is not unheard of for particularly unruly furniture to misbehave drastically, such as attempting to hump it's owner. Ambulant furniture pieces are often castrated in an attempt to solve behavioral issues without resorting to euthanasia, and consistently misbehaving furniture is often disposed of.
Diet
Furniture is often nourished by the buildings they reside in, so long as the building accepts it and the building itself is maintained. Failing that, furniture must be fed by an outside source to survive - most often seen in abandoned buildings or cases where the building itself dislikes a given furniture piece. Ambulant furniture in particular is often required to be fed by the owner.
Common Uses
Furniture's most obvious use should be readily apparent. However, it is not the only use for furniture. Furnishings are also edible, made into a selection of dishes when deemed unfit for their primary use. The cushioned parts of certain furniture tends to be referred to as "couch steak", while the harder parts like legs are often called "couch shrimp" - named for the way one must crack open the chitinous exterior to get at the meat within. Less desired are "couch potatoes", which refer to the deep-fried testicles of furniture - it is widely regarded as a low quality meal.
Some citizens use their furniture for sexual relief. Those who partake in it are often insultingly referred to as "pillow humpers".
Image Gallery