From Arcanet
Jump to navigation Jump to search
Created page with "{{Character |name=Flisk Primsnout |ref=fliskplaceholder.jpg |fullref=fliskref.jpg |refcaption=Flisk Primsnout |arcanogram=fliskarcanogram.png |species=Nurk |sex=Female |ge..."
 
Sunaseth (talk | contribs)
No edit summary
 
(6 intermediate revisions by 2 users not shown)
Line 12: Line 12:
|affiliation=Cult of Quelsh
|affiliation=Cult of Quelsh
|role=[[Cult of Quelsh]] Leader
|role=[[Cult of Quelsh]] Leader
|synopsis=Mordecai Baalkor is the ringleader of Cirque du Sadique.
|synopsis=Flisk is the leader and founder of the [[Cult of Quelsh]].
|appearance=Mordecai is a lehlt. He stands about 7 feet tall, not counting the tufted tips of his ears. He has a mauve pelt with wine colored hair and tufts, and fiery yellow eyes. His hooves and nails are a dark mahogany, and his genitalia is gray. He once had long, elaborate horns, but they have been removed, leaving only stumps that tend to be covered with decorative caps.
|appearance=Small even for a nurk, Flisk has grey skin with tidy white fur, both free from signs of disease or parasites. Her eyes are both pale blue.
|personality=Soft-spoken yet confident, Flisk holds her own in arguments, sternly defending her position. Flisk has always strove to improve both herself and the City at large. Though she is a nurk, Flisk denies having a favored item to hoard.
|backstory=Flisk's early life was expected for a Noddish citizen. She joined [[House Omnillian]] and proved herself a capable mage, well-regarded by her peers. Her involvement with larger projects grew over time, and Flisk sought to use her capability and position to meaningfully improve the City at large. Despite her good intentions, many of the inventions she created were not used in ways she desired. Most notably, an invention she personally headed the creation of: the [[Spook|spook]].


​He’s very slender, and tends to be graceful in his movements. Like most lehlts, he takes great care in his personal appearance, and is usually overdressed for the occasion.
Disillusioned with House Omnillian and weary of the City, Flisk abandoned her position, unable to tolerate the increasingly harmful tasks her inventions were being made to perform. Unwilling to give up on her ideals, Flisk left the City to found the Cult of Quelsh. As the Cult grew, the township of [[New Altar]] was formed around it.
|personality=Those who have dealt with Mordecai in any personal sense tend to describe him as fussy, histrionic and self-absorbed; to strangers whose approval is meaningful to him, he is aggressively charming. At his worst, he's known for violent tantrums and passionate outbursts, often while intoxicated.
|backstory=Mordecai Baalkor was Mercian Vetch's personal apprentice in his youth, by whom he was severely mistreated in a variety of ways, physically and otherwise. While Mordecai is unwilling to discuss past matters, it is widely assumed Mercian removed Mordecai’s horns out of jealousy.
 
The two founded Cirque du Sadique, though at the time Mercian was the face of the production, and took full credit for the show's inventive and spectacular feats - all of which were actually devised by Mordecai, offstage.
 
The circus quickly grew in infamy, and soon hordes of fans choked the stands, each hoping to be selected as a volunteer for Mercian's next grisly trick. All the attention caused Mercian to grow in power, while Mordecai remained as he was.
 
​After Mercian competed in GodGrinder and was made a citygod, the circus was left to Mordecai to run; he now received the belief and chaos generated by the show's spectacles, which helped him grow in power, and the circus in infamy. It eventually came to include a carnival, in which the rides and attractions all presented deadly delights for Nodd’s unquenchable bloodthirst.
 
​To this day, Mordecai continues to run the sadistic circus and carnival, which takes place every turn during The Darkening phase.
|gallery=
|gallery=
|
|
}}
}}

Latest revision as of 20:15, 15 June 2024

Flisk Primsnout
Flisk Primsnout
Character Reference
Character Reference
Character's Personal Arcanogram
Character's Personal Arcanogram
Full name
Flisk Primsnout
Species
Weight
37 lbs / 16 kg
Height
3'2" / 96cm
Affiliation
Role

Flisk is the leader and founder of the Cult of Quelsh.

Appearance

Small even for a nurk, Flisk has grey skin with tidy white fur, both free from signs of disease or parasites. Her eyes are both pale blue.

Personality

Soft-spoken yet confident, Flisk holds her own in arguments, sternly defending her position. Flisk has always strove to improve both herself and the City at large. Though she is a nurk, Flisk denies having a favored item to hoard.

Backstory

Flisk's early life was expected for a Noddish citizen. She joined House Omnillian and proved herself a capable mage, well-regarded by her peers. Her involvement with larger projects grew over time, and Flisk sought to use her capability and position to meaningfully improve the City at large. Despite her good intentions, many of the inventions she created were not used in ways she desired. Most notably, an invention she personally headed the creation of: the spook.

Disillusioned with House Omnillian and weary of the City, Flisk abandoned her position, unable to tolerate the increasingly harmful tasks her inventions were being made to perform. Unwilling to give up on her ideals, Flisk left the City to found the Cult of Quelsh. As the Cult grew, the township of New Altar was formed around it.