From Arcanet
No edit summary |
No edit summary |
||
Line 24: | Line 24: | ||
|behavior=Spooks behaved as they're programmed to behave. | |behavior=Spooks behaved as they're programmed to behave. | ||
|diet=The spook doesn't eat, but runs on a gloam cartridge. | |diet=The spook doesn't eat, but runs on a gloam cartridge. | ||
|use=Spooks are mainly used to watch over | |use=Spooks are mainly used to watch over House properties and procedures. | ||
|gallery= | |gallery= | ||
}} | }} |
Revision as of 05:08, 6 January 2022
Average size
|
Varies
|
---|---|
Average weight
|
Varies
|
Type
| |
Construct
| |
Spawning Myth
| |
Mythless construct
| |
Notable Individuals
| |
---
|
Summary
Spooks are crafted constructs often utilized for surveillance.
Physiology
Spooks are small constructs that vaguely resemble birds.
There are a number of units, each with their own purpose.
Habitat
Spooks can be found heavily in House Omnillian, and within the Council Spire in general.
Reproduction
The spook is a construct, and doesn't reproduce.
Behavior
Spooks behaved as they're programmed to behave.
Diet
The spook doesn't eat, but runs on a gloam cartridge.
Common Uses
Spooks are mainly used to watch over House properties and procedures.