From Arcanet
Jump to navigation Jump to search
No edit summary
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 3: Line 3:
|locationimage=darklingrow1.jpg
|locationimage=darklingrow1.jpg
|arcanogram=darklingrowarcanogram.png
|arcanogram=darklingrowarcanogram.png
|locatedin=[[The Surface]]<br>[[Unaffiliated District]]
|locatedin=[[The Surface]]
|owner=
|owner=
|map=darklingrowmap.jpg
|map=darklingrowmap.jpg
|summary=Darkling Row is a series of streets that ultimately comprises a rough ring shape that include the outermost portion of the city. It connects all of the city's gates to the inner portions of the city and, as a result, is often seen as a place where newer citizens, outsiders in particular, first find, or lose, their way.
|summary=Darkling Row is a name given to the outermost ring of the city. All the city gates are positioned along its perimeter, and as such it is seen as a place where newly-inducted outsiders get their first taste of Nodd.
|services=Darkling Row has a wide range of shops and carts hawking wares for those adventuring out into the Doldrums as well as goods for fresh outsiders since they began to arrive. This does not mean the district is especially safe, although some see it as more safe than the inner districts proper for newcomers. But with the perception of newcomers of any sort comes the desire to take advantage of them thus requiring one to always be aware.
|services=All manner of vendors can be found here, and many of their wares and services are aimed at newcomers as they venture into the city. While some may be legitimately interested in aiding outsiders, many seek only to take advantage.


Of particular note is the [[Outside Inn]], a somewhat renowned tavern that caters to newer citizens located somewhere between the Materius and Mortus gates.
|atmosphere=While Darkling Row is seen as a place for newcomers, it isn't necessarily safe. Even insiders without  proper business here may spend time in the area just for the ease of making gloam by harassing fresh inductees.
|atmosphere=The Row is plentifully rife with dangers common to the streets of Nodd, especially muggings and those looking to take advantage of less wary newcomers. It also is a superb place to find the basic necessities of Nodd in terms of artifacts, weapons, and spells due to opportunistic shops looking to capitalize on the needs of a newcomer.
 
That said, this also means the area is more closely watched by [[Hero|heroes]] and others who seek to protect and aid those in need. Of particular note is the [[Outside Inn]], which was established as place of rest and safety for new outsiders.
|history=
|history=
|notableevents=
|notableevents=

Latest revision as of 22:30, 4 April 2024

Location Image
Location Image
Location Arcanogram
Location Arcanogram
Location
Map
Location Map
Location Map


Summary

Darkling Row is a name given to the outermost ring of the city. All the city gates are positioned along its perimeter, and as such it is seen as a place where newly-inducted outsiders get their first taste of Nodd.

Services

All manner of vendors can be found here, and many of their wares and services are aimed at newcomers as they venture into the city. While some may be legitimately interested in aiding outsiders, many seek only to take advantage.

Atmosphere

While Darkling Row is seen as a place for newcomers, it isn't necessarily safe. Even insiders without proper business here may spend time in the area just for the ease of making gloam by harassing fresh inductees.

That said, this also means the area is more closely watched by heroes and others who seek to protect and aid those in need. Of particular note is the Outside Inn, which was established as place of rest and safety for new outsiders.


Point(s) of Interest