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	<title>The Umbrasia Citadel - Revision history</title>
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	<updated>2026-05-06T21:37:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=4171&amp;oldid=prev</id>
		<title>Sunaseth: Rewrite</title>
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		<updated>2024-08-12T17:44:31Z</updated>

		<summary type="html">&lt;p&gt;Rewrite&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:44, 12 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|owner=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|owner=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=umbrasiacitadelmap.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=umbrasiacitadelmap.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=The towering &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cathedral-like building at the heart of &lt;/del&gt;the [[Umbrasia District]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Merely gazing upon the &lt;/del&gt;dramatic arches and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sharp points &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its towers and architecture can send a shiver down one&#039;s spine. &lt;/del&gt;[[Illa Phasmere]] is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;citygod &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;House Umbrasia and is contained &lt;/del&gt;within &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the citadel&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Umbrasia Citadel is a &lt;/ins&gt;towering &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;structure deep within &lt;/ins&gt;the [[Umbrasia District]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The citadel&#039;s design is reminiscent of a grand cathedral. It is a solemn looking building, featuring prominent, &lt;/ins&gt;dramatic arches and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sharply pointed spires. The [[Citygod|citygod]] &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;house Umbrasia, &lt;/ins&gt;[[Illa Phasmere]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;contained inside &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highest floor of the tallest spire, overlooking the rest &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the district from &lt;/ins&gt;within.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;basement levels &lt;/del&gt;of the citadel &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;contain &lt;/del&gt;Umbrasia&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;catacombs&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They are something of an unusual sight in Nodd due &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resurrection and its mechanics.  The remains of some &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;House&#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed &lt;/del&gt;to offer tribute &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to the deceased and often advice or direction is sought from the spirits&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ground floor &lt;/ins&gt;of the citadel&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, along with a handful of floors just above, are dedicated to &lt;/ins&gt;Umbrasia&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ritual halls&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Umbrasian mages use these spaces &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work their magics, performing various rites communing with the spirits &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dead, whether &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speak with them or &lt;/ins&gt;offer tribute.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surface level entry to the citadel and the lower floors above it hold &lt;/del&gt;Umbrasia&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many ritual halls&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These halls &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where House mages perform rites to summon &lt;/del&gt;spirits &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of those departed &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a brief time&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;basement levels serve as catacombs - an odd sight in Nodd, given how remains are typically treated. Interred within are some of &lt;/ins&gt;Umbrasia&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most respected members who have found their [[Slang_and_Colloquialisms#Final Death|final death]]&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;treated respectfully, and their &lt;/ins&gt;spirits &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are often consulted &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;advice&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;middle &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;floors &lt;/del&gt;of the citadel &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;contain labs &lt;/del&gt;and theaters &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where House Umbrasia &lt;/del&gt;mages &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perform their work and &lt;/del&gt;research into &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;necromantic magics as well as autopsy and study &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deceased&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Umbrasia&#039;s work &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;necromancy focuses around &lt;/del&gt;the deceased &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and animation rather than an attempt to return &quot;true life&quot; &lt;/del&gt;to a body, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as that is left to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;council proper. It should be noted that all interactions with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deceased are done with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;utmost respect by merit of Umbrasia&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beliefs about death&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These levels also contain Umbrasia&#039;s dormitories which vary in size and offerings depending on one&#039;s rank and renown alike&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Above the ritual halls, in the &lt;/ins&gt;middle &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;levels &lt;/ins&gt;of the citadel&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, there are a number of floors dedicated to laboratories &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;autopsy &lt;/ins&gt;theaters&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Dormitories for house members are also found here, with more desirable dormitories set aside for more prestigious house members. On these floors, Umbrasian &lt;/ins&gt;mages research into the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Death Aspect]]&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Their research is done &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;respect for &lt;/ins&gt;the deceased&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, due &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the beliefs of the typical Umbrasian. Research into reanimating &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dead &lt;/ins&gt;body &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is allowed&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though limited - true resurrections remain &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purview of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[The Council|Council]], by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Council&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;command&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A mage seeking to reanimate dead flesh typically creates something akin to a construct&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The highest levels of the citadel &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;house the &lt;/del&gt;dying chambers. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These are &lt;/del&gt;specialized chambers &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which offer &lt;/del&gt;specific &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and relatively &lt;/del&gt;controlled &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;means &lt;/del&gt;of death and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offer &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opportunity to experience and explore that particular demise.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The highest levels of the citadel &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are dedicated to &#039;&lt;/ins&gt;dying chambers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Within these &lt;/ins&gt;specialized chambers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, an individual can experience a &lt;/ins&gt;specific &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;death in a &lt;/ins&gt;controlled &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;manner. They are used to explore the moment &lt;/ins&gt;of death and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effects a given circumstance has upon death&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|atmosphere=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Umbrasia &lt;/ins&gt;citadel &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;instills many emotions in those who find themselves upon it&#039;s grounds. The &lt;/ins&gt;environment &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is deathly calm, a calmness which tends to spread to visitors&lt;/ins&gt;. The interior is expansive and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impressive, and inspires &lt;/ins&gt;a sense of awe &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perhaps a mournful &lt;/ins&gt;impotence, depending &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upon &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guest&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The echoed &lt;/ins&gt;sounds of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;footsteps and &lt;/ins&gt;whispered conversations are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;constant, regardless if one &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alone or not&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Manifestations &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;deceased are commonplace &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;the citadel&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;halls&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Those &lt;/ins&gt;who &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work within the citadel tend &lt;/ins&gt;to move &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eerie &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quiet manner&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as though simply &lt;/ins&gt;drifting towards their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;destination&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The absolute apex of the citadel is where the citygod [[Illa Phasmere]] is contained&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|atmosphere=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Any citizen stepping into the &lt;/del&gt;citadel &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of House Umbrasia can feel the calming pall of its &lt;/del&gt;environment &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overtake them&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;citadel &lt;/del&gt;interior is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;almost excessively &lt;/del&gt;expansive and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could inspire &lt;/del&gt;a sense of awe or impotence, depending &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;viewer&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Footsteps echo long distances and the soft, sonorous &lt;/del&gt;sounds of whispered conversations are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;almost always audible - even when nobody &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;around to have them&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sightings and manifestations &lt;/del&gt;of deceased &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or their emotions &lt;/del&gt;are commonplace &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;within &lt;/del&gt;the citadel&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mournful walls&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; The mages &lt;/del&gt;who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;walk its corridors all seem &lt;/del&gt;to move &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eerily similar &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;somber gait&lt;/del&gt;, drifting &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smoothly &lt;/del&gt;towards their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next task&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|history=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|history=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|byledetails=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|byledetails=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sunaseth</name></author>
	</entry>
	<entry>
		<id>https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=3644&amp;oldid=prev</id>
		<title>Arcanet at 21:58, 4 April 2024</title>
		<link rel="alternate" type="text/html" href="https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=3644&amp;oldid=prev"/>
		<updated>2024-04-04T21:58:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:58, 4 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Location|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Location|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name=The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Viviria &lt;/del&gt;Citadel&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name=The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Umbrasia &lt;/ins&gt;Citadel&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|locationimage=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;viviriacitadel&lt;/del&gt;.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|locationimage=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;umbrasiacitadel&lt;/ins&gt;.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|locatedin=[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Viviria &lt;/del&gt;District]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|locatedin=[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Umbrasia &lt;/ins&gt;District]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|arcanogram=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;viviriacitadelarcanogram&lt;/del&gt;.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|arcanogram=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;umbrasiacitadelarcanogram&lt;/ins&gt;.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|owner=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|owner=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;viviriacitadelmap&lt;/del&gt;.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;umbrasiacitadelmap&lt;/ins&gt;.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=The towering cathedral-like building at the heart of the [[Umbrasia District]]. Merely gazing upon the dramatic arches and sharp points of its towers and architecture can send a shiver down one&amp;#039;s spine. [[Illa Phasmere]] is the citygod of House Umbrasia and is contained within the citadel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=The towering cathedral-like building at the heart of the [[Umbrasia District]]. Merely gazing upon the dramatic arches and sharp points of its towers and architecture can send a shiver down one&amp;#039;s spine. [[Illa Phasmere]] is the citygod of House Umbrasia and is contained within the citadel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The basement levels of the citadel contain Umbrasia&amp;#039;s catacombs. They are something of an unusual sight in Nodd due to resurrection and its mechanics.  The remains of some of the House&amp;#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed to offer tribute to the deceased and often advice or direction is sought from the spirits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The basement levels of the citadel contain Umbrasia&amp;#039;s catacombs. They are something of an unusual sight in Nodd due to resurrection and its mechanics.  The remains of some of the House&amp;#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed to offer tribute to the deceased and often advice or direction is sought from the spirits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Arcanet</name></author>
	</entry>
	<entry>
		<id>https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2946&amp;oldid=prev</id>
		<title>Arcanet at 05:00, 4 April 2023</title>
		<link rel="alternate" type="text/html" href="https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2946&amp;oldid=prev"/>
		<updated>2023-04-04T05:00:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:00, 4 April 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The basement levels of the citadel contain Umbrasia&amp;#039;s catacombs. They are something of an unusual sight in Nodd due to resurrection and its mechanics.  The remains of some of the House&amp;#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed to offer tribute to the deceased and often advice or direction is sought from the spirits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The basement levels of the citadel contain Umbrasia&amp;#039;s catacombs. They are something of an unusual sight in Nodd due to resurrection and its mechanics.  The remains of some of the House&amp;#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed to offer tribute to the deceased and often advice or direction is sought from the spirits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The surface level entry to the citadel and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/del&gt;lower floors hold Umbrasia&#039;s many ritual halls. These halls are where House mages perform rites to summon spirits of those departed for a brief time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The surface level entry to the citadel and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;lower floors &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;above it &lt;/ins&gt;hold Umbrasia&#039;s many ritual halls. These halls are where House mages perform rites to summon spirits of those departed for a brief time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The middle floors of the citadel contain labs and theaters where House Umbrasia mages perform their work and research into necromantic magics as well as autopsy and study the deceased. Umbrasia&amp;#039;s work with necromancy focuses around the deceased and animation rather than an attempt to return &amp;quot;true life&amp;quot; to a body, as that is left to the council proper. It should be noted that all interactions with the deceased are done with the utmost respect by merit of Umbrasia&amp;#039;s beliefs about death. These levels also contain Umbrasia&amp;#039;s dormitories which vary in size and offerings depending on one&amp;#039;s rank and renown alike.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The middle floors of the citadel contain labs and theaters where House Umbrasia mages perform their work and research into necromantic magics as well as autopsy and study the deceased. Umbrasia&amp;#039;s work with necromancy focuses around the deceased and animation rather than an attempt to return &amp;quot;true life&amp;quot; to a body, as that is left to the council proper. It should be noted that all interactions with the deceased are done with the utmost respect by merit of Umbrasia&amp;#039;s beliefs about death. These levels also contain Umbrasia&amp;#039;s dormitories which vary in size and offerings depending on one&amp;#039;s rank and renown alike.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Arcanet</name></author>
	</entry>
	<entry>
		<id>https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2936&amp;oldid=prev</id>
		<title>Arcanet at 23:43, 3 April 2023</title>
		<link rel="alternate" type="text/html" href="https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2936&amp;oldid=prev"/>
		<updated>2023-04-03T23:43:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:43, 3 April 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The surface level entry to the citadel and its lower floors hold Umbrasia&amp;#039;s many ritual halls. These halls are where House mages perform rites to summon spirits of those departed for a brief time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The surface level entry to the citadel and its lower floors hold Umbrasia&amp;#039;s many ritual halls. These halls are where House mages perform rites to summon spirits of those departed for a brief time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The middle floors of the citadel contain labs and theaters where House Umbrasia mages perform their work and research into necromantic magics as well as autopsy and study the deceased. Umbrasia&#039;s work with necromancy focuses around the deceased and animation rather than an attempt to return &quot;true life&quot; to a body, as that is left to the council proper. It should be noted that all interactions with the deceased are done with the utmost respect by merit of Umbrasia&#039;s beliefs about death.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The middle floors of the citadel contain labs and theaters where House Umbrasia mages perform their work and research into necromantic magics as well as autopsy and study the deceased. Umbrasia&#039;s work with necromancy focuses around the deceased and animation rather than an attempt to return &quot;true life&quot; to a body, as that is left to the council proper. It should be noted that all interactions with the deceased are done with the utmost respect by merit of Umbrasia&#039;s beliefs about death&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. These levels also contain Umbrasia&#039;s dormitories which vary in size and offerings depending on one&#039;s rank and renown alike&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The highest levels of the citadel house the dying chambers. These are specialized chambers which offer specific and relatively controlled means of death and offer the opportunity to experience and explore that particular demise.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The highest levels of the citadel house the dying chambers. These are specialized chambers which offer specific and relatively controlled means of death and offer the opportunity to experience and explore that particular demise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Arcanet</name></author>
	</entry>
	<entry>
		<id>https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2921&amp;oldid=prev</id>
		<title>Arcanet at 23:16, 3 April 2023</title>
		<link rel="alternate" type="text/html" href="https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2921&amp;oldid=prev"/>
		<updated>2023-04-03T23:16:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:16, 3 April 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=viviriacitadelmap.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=viviriacitadelmap.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=The towering cathedral-like building at the heart of the [[Umbrasia District]]. Merely gazing upon the dramatic arches and sharp points of its towers and architecture can send a shiver down one&amp;#039;s spine. [[Illa Phasmere]] is the citygod of House Umbrasia and is contained within the citadel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=The towering cathedral-like building at the heart of the [[Umbrasia District]]. Merely gazing upon the dramatic arches and sharp points of its towers and architecture can send a shiver down one&amp;#039;s spine. [[Illa Phasmere]] is the citygod of House Umbrasia and is contained within the citadel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The basement levels of the citadel contain Umbrasia&#039;s catacombs. They are something of an unusual sight in Nodd due to resurrection and its mechanics.  The remains of some of the House&#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed to offer tribute to the deceased &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spirits &lt;/del&gt;and often advice or direction is sought from the spirits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The basement levels of the citadel contain Umbrasia&#039;s catacombs. They are something of an unusual sight in Nodd due to resurrection and its mechanics.  The remains of some of the House&#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed to offer tribute to the deceased and often advice or direction is sought from the spirits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The surface level entry to the citadel and its lower floors hold Umbrasia&#039;s many ritual halls. These halls are where House mages perform &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rituals and &lt;/del&gt;summon spirits of those departed for a brief time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The surface level entry to the citadel and its lower floors hold Umbrasia&#039;s many ritual halls. These halls are where House mages perform &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rites to &lt;/ins&gt;summon spirits of those departed for a brief time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The middle floors of the citadel contain labs and theaters where House Umbrasia mages perform their work and research into necromantic magics as well as autopsy and study the deceased. Umbrasia&amp;#039;s work with necromancy focuses around the deceased and animation rather than an attempt to return &amp;quot;true life&amp;quot; to a body, as that is left to the council proper. It should be noted that all interactions with the deceased are done with the utmost respect by merit of Umbrasia&amp;#039;s beliefs about death.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The middle floors of the citadel contain labs and theaters where House Umbrasia mages perform their work and research into necromantic magics as well as autopsy and study the deceased. Umbrasia&amp;#039;s work with necromancy focuses around the deceased and animation rather than an attempt to return &amp;quot;true life&amp;quot; to a body, as that is left to the council proper. It should be noted that all interactions with the deceased are done with the utmost respect by merit of Umbrasia&amp;#039;s beliefs about death.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The highest levels of the citadel house the dying chambers. These are specialized chambers which offer specific and relatively controlled means of death and offer the opportunity to experience and explore that particular demise&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.. for those with enough bravery or faith to do so&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The highest levels of the citadel house the dying chambers. These are specialized chambers which offer specific and relatively controlled means of death and offer the opportunity to experience and explore that particular demise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At the &lt;/del&gt;absolute apex of the citadel is where the citygod [[Illa Phasmere]] is contained.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;absolute apex of the citadel is where the citygod [[Illa Phasmere]] is contained.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|atmosphere=Any citizen stepping into the citadel of House Umbrasia can the calming pall of its environment overtake them. The citadel interior is almost excessively expansive and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would be &lt;/del&gt;awe &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inspiring for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;right &lt;/del&gt;viewer&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, though perhaps smothering to others&lt;/del&gt;. Footsteps echo long distances and the soft, sonorous sounds of whispered conversations are almost always audible - even when nobody is around to have them. Sightings and manifestations of deceased or their emotions are commonplace within the citadel&#039;s mournful walls.  The mages who walk its corridors all seem to move with an eerily similar and somber gait, drifting smoothly towards their next task.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|atmosphere=Any citizen stepping into the citadel of House Umbrasia can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feel &lt;/ins&gt;the calming pall of its environment overtake them. The citadel interior is almost excessively expansive and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could inspire a sense of &lt;/ins&gt;awe &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or impotence, depending on &lt;/ins&gt;the viewer. Footsteps echo long distances and the soft, sonorous sounds of whispered conversations are almost always audible - even when nobody is around to have them. Sightings and manifestations of deceased or their emotions are commonplace within the citadel&#039;s mournful walls.  The mages who walk its corridors all seem to move with an eerily similar and somber gait, drifting smoothly towards their next task.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|history=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|history=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|byledetails=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|byledetails=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Dying chambers&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Dying chambers&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|gallery=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|gallery=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|featured=|credits=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|featured=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|credits=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Arcanet</name></author>
	</entry>
	<entry>
		<id>https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2918&amp;oldid=prev</id>
		<title>Arcanet at 23:08, 3 April 2023</title>
		<link rel="alternate" type="text/html" href="https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2918&amp;oldid=prev"/>
		<updated>2023-04-03T23:08:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:08, 3 April 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|owner=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|owner=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=viviriacitadelmap.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=viviriacitadelmap.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=The towering &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obelisk &lt;/del&gt;at the heart of the [[Umbrasia District]]. Merely gazing upon the dramatic arches and sharp points of its towers and architecture can send a shiver down one&#039;s spine. [[Illa Phasmere]] is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;held at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highest point &lt;/del&gt;of the citadel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=The towering &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cathedral-like building &lt;/ins&gt;at the heart of the [[Umbrasia District]]. Merely gazing upon the dramatic arches and sharp points of its towers and architecture can send a shiver down one&#039;s spine. [[Illa Phasmere]] is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;citygod &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;House Umbrasia and is contained within &lt;/ins&gt;the citadel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The basement levels of the citadel contain Umbrasia&amp;#039;s catacombs. They are something of an unusual sight in Nodd due to resurrection and its mechanics.  The remains of some of the House&amp;#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed to offer tribute to the deceased spirits and often advice or direction is sought from the spirits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The basement levels of the citadel contain Umbrasia&amp;#039;s catacombs. They are something of an unusual sight in Nodd due to resurrection and its mechanics.  The remains of some of the House&amp;#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed to offer tribute to the deceased spirits and often advice or direction is sought from the spirits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Arcanet</name></author>
	</entry>
	<entry>
		<id>https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2917&amp;oldid=prev</id>
		<title>Arcanet at 22:53, 3 April 2023</title>
		<link rel="alternate" type="text/html" href="https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2917&amp;oldid=prev"/>
		<updated>2023-04-03T22:53:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:53, 3 April 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|owner=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|owner=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=viviriacitadelmap.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|map=viviriacitadelmap.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=The towering obelisk at the heart of the [[Umbrasia District]]. Merely gazing upon the dramatic arches and sharp points of its towers and architecture can send a shiver down one&#039;s spine.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=The towering obelisk at the heart of the [[Umbrasia District]]. Merely gazing upon the dramatic arches and sharp points of its towers and architecture can send a shiver down one&#039;s spine&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. [[Illa Phasmere]] is held at the highest point of the citadel&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The basement levels of the citadel contain Umbrasia&amp;#039;s catacombs. They are something of an unusual sight in Nodd due to resurrection and its mechanics.  The remains of some of the House&amp;#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed to offer tribute to the deceased spirits and often advice or direction is sought from the spirits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|services=The basement levels of the citadel contain Umbrasia&amp;#039;s catacombs. They are something of an unusual sight in Nodd due to resurrection and its mechanics.  The remains of some of the House&amp;#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed to offer tribute to the deceased spirits and often advice or direction is sought from the spirits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The middle floors of the citadel contain labs and theaters where House Umbrasia mages perform their work and research into necromantic magics as well as autopsy and study the deceased. Umbrasia&amp;#039;s work with necromancy focuses around the deceased and animation rather than an attempt to return &amp;quot;true life&amp;quot; to a body, as that is left to the council proper. It should be noted that all interactions with the deceased are done with the utmost respect by merit of Umbrasia&amp;#039;s beliefs about death.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The middle floors of the citadel contain labs and theaters where House Umbrasia mages perform their work and research into necromantic magics as well as autopsy and study the deceased. Umbrasia&amp;#039;s work with necromancy focuses around the deceased and animation rather than an attempt to return &amp;quot;true life&amp;quot; to a body, as that is left to the council proper. It should be noted that all interactions with the deceased are done with the utmost respect by merit of Umbrasia&amp;#039;s beliefs about death.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The highest levels of the citadel house the dying chambers. These are specialized chambers which offer specific and relatively controlled means of death and offer the opportunity to experience and explore that particular demise.. for those with enough bravery or faith to do so.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The highest levels of the citadel house the dying chambers. These are specialized chambers which offer specific and relatively controlled means of death and offer the opportunity to experience and explore that particular demise.. for those with enough bravery or faith to do so&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At the absolute apex of the citadel is where the citygod [[Illa Phasmere]] is contained&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|atmosphere=Any citizen stepping into the citadel of House Umbrasia can the calming pall of its environment overtake them. The citadel interior is almost excessively expansive and would be awe inspiring for the right viewer, though perhaps smothering to others. Footsteps echo long distances and the soft, sonorous sounds of whispered conversations are almost always audible - even when nobody is around to have them. Sightings and manifestations of deceased or their emotions are commonplace within the citadel&amp;#039;s mournful walls.  The mages who walk its corridors all seem to move with an eerily similar and somber gait, drifting smoothly towards their next task.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|atmosphere=Any citizen stepping into the citadel of House Umbrasia can the calming pall of its environment overtake them. The citadel interior is almost excessively expansive and would be awe inspiring for the right viewer, though perhaps smothering to others. Footsteps echo long distances and the soft, sonorous sounds of whispered conversations are almost always audible - even when nobody is around to have them. Sightings and manifestations of deceased or their emotions are commonplace within the citadel&amp;#039;s mournful walls.  The mages who walk its corridors all seem to move with an eerily similar and somber gait, drifting smoothly towards their next task.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|history=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|history=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Arcanet</name></author>
	</entry>
	<entry>
		<id>https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2916&amp;oldid=prev</id>
		<title>Arcanet: Created page with &quot;{{Location| |name=The Viviria Citadel |locationimage=viviriacitadel.jpg |locatedin=Viviria District |arcanogram=viviriacitadelarcanogram.jpg |owner= |map=viviriacitadelmap...&quot;</title>
		<link rel="alternate" type="text/html" href="https://nodd-arca.net/arcanet/index.php?title=The_Umbrasia_Citadel&amp;diff=2916&amp;oldid=prev"/>
		<updated>2023-04-03T22:52:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Location| |name=The Viviria Citadel |locationimage=viviriacitadel.jpg |locatedin=&lt;a href=&quot;/arcanet/index.php?title=Viviria_District&quot; title=&quot;Viviria District&quot;&gt;Viviria District&lt;/a&gt; |arcanogram=viviriacitadelarcanogram.jpg |owner= |map=viviriacitadelmap...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Location|&lt;br /&gt;
|name=The Viviria Citadel&lt;br /&gt;
|locationimage=viviriacitadel.jpg&lt;br /&gt;
|locatedin=[[Viviria District]]&lt;br /&gt;
|arcanogram=viviriacitadelarcanogram.jpg&lt;br /&gt;
|owner=&lt;br /&gt;
|map=viviriacitadelmap.jpg&lt;br /&gt;
|summary=The towering obelisk at the heart of the [[Umbrasia District]]. Merely gazing upon the dramatic arches and sharp points of its towers and architecture can send a shiver down one&amp;#039;s spine.&lt;br /&gt;
|services=The basement levels of the citadel contain Umbrasia&amp;#039;s catacombs. They are something of an unusual sight in Nodd due to resurrection and its mechanics.  The remains of some of the House&amp;#039;s most notable members who found [[Slang_and_Colloquialisms#Final Death|final death]] can be found in the catacombs. Rituals are performed to offer tribute to the deceased spirits and often advice or direction is sought from the spirits.&lt;br /&gt;
&lt;br /&gt;
The surface level entry to the citadel and its lower floors hold Umbrasia&amp;#039;s many ritual halls. These halls are where House mages perform rituals and summon spirits of those departed for a brief time.&lt;br /&gt;
&lt;br /&gt;
The middle floors of the citadel contain labs and theaters where House Umbrasia mages perform their work and research into necromantic magics as well as autopsy and study the deceased. Umbrasia&amp;#039;s work with necromancy focuses around the deceased and animation rather than an attempt to return &amp;quot;true life&amp;quot; to a body, as that is left to the council proper. It should be noted that all interactions with the deceased are done with the utmost respect by merit of Umbrasia&amp;#039;s beliefs about death.&lt;br /&gt;
&lt;br /&gt;
The highest levels of the citadel house the dying chambers. These are specialized chambers which offer specific and relatively controlled means of death and offer the opportunity to experience and explore that particular demise.. for those with enough bravery or faith to do so.&lt;br /&gt;
|atmosphere=Any citizen stepping into the citadel of House Umbrasia can the calming pall of its environment overtake them. The citadel interior is almost excessively expansive and would be awe inspiring for the right viewer, though perhaps smothering to others. Footsteps echo long distances and the soft, sonorous sounds of whispered conversations are almost always audible - even when nobody is around to have them. Sightings and manifestations of deceased or their emotions are commonplace within the citadel&amp;#039;s mournful walls.  The mages who walk its corridors all seem to move with an eerily similar and somber gait, drifting smoothly towards their next task. &lt;br /&gt;
|history=&lt;br /&gt;
|byledetails=&lt;br /&gt;
|notableevents=&lt;br /&gt;
|locations=*Catacombs&lt;br /&gt;
*Respite Rooms&lt;br /&gt;
*Dormitories&lt;br /&gt;
*Necromancy labs&lt;br /&gt;
*Autopsy theaters&lt;br /&gt;
*Dying chambers&lt;br /&gt;
|gallery=&lt;br /&gt;
|featured=|credits=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Arcanet</name></author>
	</entry>
</feed>